Unity Games, Assets & Tools
Parallel Cascades create high-quality video game content - assets for procedural generation, dynamic 3D shaders, and game systems. We are committed to providing long-term support and regular updates to improve and expand our products.
Latest Release:
Unity Assets
Published on the Unity Asset Store, with glowing reviews and ongoing support.
Procedural Planet Generation
Procedural Planet Generation is a Unity framework for creating procedural celestial bodies through shaders with editor tools for texture baking and scripts for in-editor and runtime procedural generation.
Features advanced shaders and effects for moons, earth-like planets, gas giants, asteroid rings, and stars.
Perfect for space strategy games, solar system maps, background environments, and skyboxes.
Procedural Space Skybox
Dynamically create unique procedural space skyboxes inside the Unity Editor - with stars, nebulas, galactic glow.
Included are shader effects and materials, editor tools and VFX Graph systems and particles for creating different styles of space skyboxes.
Skyboxes can be rendered fully dynamically at runtime or statically captured to cubemap textures for maximum performance.
ECS N-Body Orbit Simulation
Free sample project with an orbital simulation with primary bodies and satellites - stars, gas giants, planets, moons, and asteroids, all affecting each other gravitationally and dynamically.
Using Unity's Data-Oriented Technology Stack (DOTS), this asset demonstrates high-performance gravitational physics through a clean, extensible ECS architecture.
VFX Graph integration syncs with the ECS world to render beautiful orbital trails that visualize the complex movement of N-Body celestial bodies through space in real-time.
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